Gijs Burghoorn
gburghoorn
Hi! My name is Gijs Burghoorn. I am passionate about Hardware Design, Security, Electronic Design Automation and contributing to open-source software.
About Me

Just a simple Nix Flake for Rust and WASM

5-Apr-2024

nix
rust
wasm
Sometimes Nix Flakes are not that simple. I struggled a bit to get a working Flake for Rust and WASM, so here is the result.
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Amdahl's Lie: Speeding up code beyond the theoretical limit

2-Apr-2024

parallel
multitheaded
amdahls-law
This blog-post illustrates how to "break" the famous Amdahl's Law. It raises points on parallelization of code and what effects it that may or may not bring.
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Does it really need to be parallel, though?

7-Mar-2024

parallel
multicore
hardware-testing
Not all systems need to parallel. Eventhough it might be very tempting to parallelize a slow piece of code, always think: is this the lowest-common-denominator?
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The Endless Doubt that comes with Choosing Projects

4-Feb-2024

personal
doubt
How it is sometimes very difficult to choose projects to work on and how oppertunity cost can sometimes stun you from actual work.
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My Pure Rust Wishlist

24-Sep-2023

rust
pure-rust
A discussion of pure Rust crates and what crates I would like to see
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Rust in 2023

24-Dec-2022

rust
rustaceans
An evaluation of the state of Rust ecosystem in 2023
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We are constantly and unknowingly catching buses and that's a good thing

18-Jul-2021

patterns
everyday-life
time-management
Life contains many time patterns. The pattern which occurs when we (attempt) to catch a bus happens to be one of the most frequent and useful ones for managing our time.
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How the card game "Set" is a Case Study on what is missing from mathematics education

5-Apr-2021

education
mathematics
card-games
Most people's education within mathematics lacks a fundamental part of it: breaking a subject apart into smaller more understandable more understandable chunks. The card game "Set" provides a nice example of how and why this can be used.
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